Skyward boardcore
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HSM.h File Reference
#include <assert.h>
#include <events/Event.h>
#include <events/EventHandler.h>
#include <utils/Debug.h>
#include <utils/collections/SyncQueue.h>
#include "ActiveObject.h"
Include dependency graph for HSM.h:

Go to the source code of this file.

Classes

class  Boardcore::HSM< T >
 

Namespaces

namespace  Boardcore
 This file includes all the types the logdecoder script will decode.
 

Enumerations

enum  Boardcore::State {
  Boardcore::HANDLED = 0 , Boardcore::UNHANDLED , Boardcore::IGNORED , Boardcore::TRAN ,
  Boardcore::SUPER
}