Skyward boardcore
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ReferenceValues.h
Go to the documentation of this file.
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/* Copyright (c) 2018-2021 Skyward Experimental Rocketry
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* Authors: Luca Mozzarelli, Luca Conterio, Alberto Nidasio
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#pragma once
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#include <
utils/Constants.h
>
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#include <Eigen/Eigen>
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#include <ostream>
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#include <reflect.hpp>
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namespace
Boardcore
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{
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struct
ReferenceValues
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{
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// Launch site parameters
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float
refAltitude
;
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float
refPressure
;
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float
refTemperature
;
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float
refLatitude
;
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float
refLongitude
;
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// Pressure and temperature at mean sea level for altitude calculation
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float
mslPressure
= Constants::MSL_PRESSURE;
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float
mslTemperature
= Constants::MSL_TEMPERATURE;
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ReferenceValues
() {};
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ReferenceValues
(
float
altitude,
float
pressure,
float
temperature,
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float
refLatitude
= Constants::B21_LATITUDE,
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float
refLongitude
= Constants::B21_LONGITUDE,
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float
mslPressure
= Constants::MSL_PRESSURE,
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float
mslTemperature
= Constants::MSL_TEMPERATURE)
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:
refAltitude
(altitude),
refPressure
(pressure),
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refTemperature
(temperature),
refLatitude
(
refLatitude
),
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refLongitude
(
refLongitude
),
mslPressure
(
mslPressure
),
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mslTemperature
(
mslTemperature
)
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{
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}
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bool
operator==
(
const
ReferenceValues
& other)
const
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{
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return
refAltitude
== other.
refAltitude
&&
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refPressure
== other.
refPressure
&&
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refTemperature
== other.
refTemperature
&&
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refLatitude
== other.
refLatitude
&&
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refLongitude
== other.
refLongitude
&&
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mslPressure
== other.
mslPressure
&&
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mslTemperature
== other.
mslTemperature
;
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}
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bool
operator!=
(
const
ReferenceValues
& other)
const
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{
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return
!(*
this
== other);
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}
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static
constexpr
auto
reflect
()
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{
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return
STRUCT_DEF(
ReferenceValues
,
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FIELD_DEF(
refAltitude
) FIELD_DEF(
refPressure
)
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FIELD_DEF(
refTemperature
) FIELD_DEF(
refLatitude
)
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FIELD_DEF(
refLongitude
) FIELD_DEF(
mslPressure
)
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FIELD_DEF(
mslTemperature
));
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}
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};
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}
// namespace Boardcore
Constants.h
Boardcore
Driver for the VN100S IMU.
Definition
ActiveObject.h:31
Boardcore::ReferenceValues
Reference values for the Apogee Detection Algorithm.
Definition
ReferenceValues.h:38
Boardcore::ReferenceValues::mslPressure
float mslPressure
Definition
ReferenceValues.h:47
Boardcore::ReferenceValues::operator!=
bool operator!=(const ReferenceValues &other) const
Definition
ReferenceValues.h:75
Boardcore::ReferenceValues::mslTemperature
float mslTemperature
Definition
ReferenceValues.h:48
Boardcore::ReferenceValues::refLongitude
float refLongitude
Definition
ReferenceValues.h:44
Boardcore::ReferenceValues::refAltitude
float refAltitude
Definition
ReferenceValues.h:40
Boardcore::ReferenceValues::operator==
bool operator==(const ReferenceValues &other) const
Definition
ReferenceValues.h:64
Boardcore::ReferenceValues::reflect
static constexpr auto reflect()
Definition
ReferenceValues.h:80
Boardcore::ReferenceValues::refTemperature
float refTemperature
Definition
ReferenceValues.h:42
Boardcore::ReferenceValues::ReferenceValues
ReferenceValues(float altitude, float pressure, float temperature, float refLatitude=Constants::B21_LATITUDE, float refLongitude=Constants::B21_LONGITUDE, float mslPressure=Constants::MSL_PRESSURE, float mslTemperature=Constants::MSL_TEMPERATURE)
Definition
ReferenceValues.h:52
Boardcore::ReferenceValues::refPressure
float refPressure
Definition
ReferenceValues.h:41
Boardcore::ReferenceValues::refLatitude
float refLatitude
Definition
ReferenceValues.h:43
Boardcore::ReferenceValues::ReferenceValues
ReferenceValues()
Definition
ReferenceValues.h:50
src
shared
algorithms
ReferenceValues.h
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