Skyward boardcore
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Misc.h
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/* Copyright (c) 2021 Skyward Experimental Rocketry
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* Author: Luca Erbetta
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#pragma once
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#include <mxgui/display.h>
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namespace
Boardcore
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{
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mxgui::Color
color24to16
(uint32_t rgb)
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{
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uint8_t r, g, b;
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r = ((rgb >> 2) & 0xFF) >> 3;
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g = ((rgb >> 1) & 0xFF) >> 3;
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b = (rgb & 0xFF) >> 3;
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return
((b << 10) | (g << 5) | (r));
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}
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}
// namespace Boardcore
Boardcore
This file includes all the types the logdecoder script will decode.
Definition
ActiveObject.h:31
Boardcore::color24to16
mxgui::Color color24to16(uint32_t rgb)
Converts a 24bit color to a 16bit color.
Definition
Misc.h:35
src
shared
utils
gui
Misc.h
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